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DersHere

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A member registered 95 days ago

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Hey Ivan I'd love to connect if you have some availability this week! 

Hope to talk soon!

Yeah boss fights are key! I see you are developing in Unity. Are you using any player/content management solutions to simplify things like inventory management, creating shops, etc? 

I have a backend solution for this called Asset Layer (https://www.assetlayer.com/) which plugs into Unity to make everything very simple. It also enables adding some really fun stretch functionality around creator economies and modding. I'd love to connect and show you how it works. I think it could really benefit your game! 

Hey awesome work! I love the soundtrack!

You mention its still a work in progress. What other features are you planning on adding?

If you have 15 mins free sometime this week I'd love to connect and learn more about your game and show you how it all works. Feel free to shoot me an email at dave@assetlayer.com .

Hope to talk soon!

Very cool! Have you considered adding alternate skins for the tanks or allowing user-generated skins?

I have a start up called Asset Layer (https://www.assetlayer.com/) which is a backend solution to make adding these types of creator economy features simple and affordable for indie games. We have an integration with Unity so you can do all of the asset creation inside of the editor. I'd love to show you how it works as I think it would be a great fit for your game and could help really set it apart!

Which system if you don't mind sharing? I am looking for cutting edge indie devs who might be interested in leveraging my product Asset Layer (https://www.assetlayer.com/) which is a player/content management backend which opens up UGC, shops, markets, cross-app items.

Your game seems like a great fit and I'd love to share more about the platform if you are interested and open!

I'd love to connect if you have 15 mins free for a call sometime this week. It would be great to show you what you can do with our platform and learn more about your game.

Very cool! Have you considered adding UGC features like user-generated skins or mod content? I have a start up called Asset Layer (https://www.assetlayer.com/) which makes it simple to add these types of features to small indie games. We focus primarily on Unity but are working towards a UE5 integration as well.

I'd love to connect and learn more about the types of features you find interesting and see if theres a way we could help you execute on them.

Okay sounds good. If you change your mind or are willing to do a quick call anyway I'd love to learn more about the types of features that excite you so we can improve the product as well!

Thanks!

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Yeah absolutely. It's also a great way to solve the chicken and egg problem of adding a feature which really sets Titan Attack apart and then that fills the lobbys more and that kicks off the virtuous cycle.

I asked because I have a start up called Asset Layer (https://www.assetlayer.com/) which built a backend solution for content and player management to make adding these feature super simple and affordable. It also enables UGC so you wouldnt have to do the design yourself but could leave the asset creation up to your community. Asset Layer would be especially easy to integrate for Titan Attack since we have an integration with Unity. 

I'd love to show you how our platform works and give a quick demo if you are interested!

Here is a quick video showcasing our Unity integration and some of the features we enable.

Hey all,

I co-founded a startup called Asset Layer (https://www.assetlayer.com/) which built a backend platform to make it simple and affordable to integrate creator economy features into smaller indie titles: opening up things like enabling UCG, managing user, out-of-the-box storefronts and player-to-player marketplaces, and interoperable digital items which seamlessly move between games and mods.

We are looking for forward thinking indie devs who are interested in adding these elements to their games. I'd love to chat and learn more about which, if any, of these features excite you and how to simplify making them accessible for your games. 

Right now we have an integration with Unity so any Unity devs I would especially love your feedback. 

Okay understood. I built a backend solution which simplifies adding these features for indie games, especially when they are built in Unity. 

I'd love to show you how it works and see if its something you'd like to leverage for this, or other, games.

Nice work. This looks cool! Did you develop in Unity? Are the assets you used original?

Love the fight animations! Is this built in Unreal or Unity?

Hey nice work. This looks great. Is it multiplayer?

The artwork looks really great! Do you use any player management solutions to manage the items people own?

This looks awesome. Great work! Have you considered adding different skins for players or guns?

Love the soundtrack. Great work!

Very cool. Are you interested in making different sets of skins for the chess pieces? I built a product called Asset Layer which makes it easy to enable UCG submissions for stuff that like if you are interested in adding it but dont want to design those skins yourself. The product also does all of the player management for who owns what items and enables storefronts and player-to-player marketplaces also.

If that sounds interesting for this game or others you're working on I'd love to show you a quick demo!


Here is a video showing the features available via our Unity integration 

Very cool. Great work! I built a product called Asset Layer which integrates with Unity and lets you add awesome Roblox-style creator economy features to your game: things like making your assets interoperable across games/mods, making it simple to add UGC, supporting player-to-player markets & storefronts, etc. The goal is to make these features accessible to smaller indie games, not just AAA studios.

Your assets/game would be a great fit for this in my opinion. I'd love to set up a quick demo for you if you're down to learn more. Below is a quick video showing the features.

Improvements are always good! Are the assets original? Did you develop with Unity?

Yeah makes sense. I ask because my company Asset Layer provides a backend solution to make adding those elements super easy and affordable. 

I'd love to connect and show you a demo sometime if you're interested.

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That's awesome! Custom assets? They look great.

I'd love to connect to discuss how my company Asset Layer's backend player/content management solution could open up exciting new gameplay functionality. Roblox-style creator economy elements like UGC, player marketplaces, storefronts and modding tools are simple and affordable to add to indie games with it. And we have an integration with Unity to make it simple. 

If that sounds interesting I'd love to connect and share more!

Yeah I'm planning on checking it out. It seems like a great fit to incorporate the Asset Layer platform which is a backend player/content management solution my company built. It helps add things like ownable, tradeable items and marketplaces for players to trade in.
If that sounds interesting let's chat after I check it out!

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Oh sweet! Are you using any backend solutions for player/content management? My company Asset Layer built one which makes it simple to make these skins/scenes tradeable between players and even interoperable across games. I'd love to demo the product for you as I think it might help you add some really awesome functionality. 

Any interest?

Looks really cool. Do you have a backend solution to enable players to trade cards P2P?

Love the art style. Really fun! Have you considered incorporating reward items which players could trade in marketplaces? 

Love the minimalist backdrop with the low poly art style!

Great work on this!

This looks really pretty. Nice work! Did you develop in Unity?

This is hard but after 30 seconds I'm already sucked in! Have you considered making it possible to swap the skins of your character? Even things as simple as changing the colors of the pixels?

This reminds me of my childhood playing backyard sports! Looks great. Are there different skins and courts which players can equip?

Love the low-poly art style! Are there different skins and environments you can equip?

This looks really cool! Great work. Would you be interested in making it possible for players to trade items like docks in player-to-player markets?

Love the soundtrack! One question: would you be interested in making power-ups tradeable in a marketplace and/or enabling 3rd party artists to reskin levels?

If you'd like a quick demo of our platform I'd love to connect. Maybe not useful for this game (although I think theres strong potential still) but maybe for a future game instead. Email me at dave@assetlayer.com if youre interested!

Its on my list for this weekend! I'll be in touch!

Yeah. Things like letting people trade & resell plane skins they buy. Also making it simple for people to use those items in other games. If that sounds interesting I would love to connect. I co-founded a company called Asset Layer which built a backend solution to make it simple and affordable to add that functionality to indie games.

If anyone is interested in discussing Asset Layer here is a link to our discord: https://discord.gg/NHXpXQZBUx